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	<title>Comments on: Two Small Steps for a Gamer, Two Giant Steps for Gamerkind</title>
	<atom:link href="http://www.gamersizescience.org/2008/07/two-small-steps-for-a-gamer-two-giant-steps-for-gamerkind/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamersizescience.org/2008/07/two-small-steps-for-a-gamer-two-giant-steps-for-gamerkind/</link>
	<description>The Quest for the "Perfect" ExerGame</description>
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		<title>By: Nicole Cargill-Kipar</title>
		<link>http://www.gamersizescience.org/2008/07/two-small-steps-for-a-gamer-two-giant-steps-for-gamerkind/comment-page-1/#comment-48</link>
		<dc:creator>Nicole Cargill-Kipar</dc:creator>
		<pubDate>Fri, 01 Aug 2008 08:37:00 +0000</pubDate>
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		<description>&quot;... lack of body awareness and low self-efficacy are known barriers to exercise.&quot;

I think you put this perfectly. If someone who never used to move let alone exercise was to experience the joy of movement, and may this be even fairly low impact/exertion, then, I would assume, they could get hooked on that joy.

While I personally wouldn&#039;t want to use exergames (distinctive non-gamer here) and prefer a good old gym without distractions, I can see how a game can be motivational.</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230; lack of body awareness and low self-efficacy are known barriers to exercise.&#8221;</p>
<p>I think you put this perfectly. If someone who never used to move let alone exercise was to experience the joy of movement, and may this be even fairly low impact/exertion, then, I would assume, they could get hooked on that joy.</p>
<p>While I personally wouldn&#8217;t want to use exergames (distinctive non-gamer here) and prefer a good old gym without distractions, I can see how a game can be motivational.</p>
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